general

Guild and Raiding rules

16th September 2020

Overview

We’re a progression raiding guild after top-tier play on a 2-day schedule. We believe it’s possible to be competitive in the game without needing to make it a full-time job.

Our goals for 9.0 were to build a raid team and achieve Cutting Edge in Castle Nathria. We cleared the tier pre-nerf, at WR ~1400, after a month late start. We plan to push harder in 9.1, aiming for WR 800 or better. We transferred from Alliance on EU-Outland to Horde on EU-Tarren Mill in order to improve our player pool for future tiers.

Our players are here to push hard during progression, committing 15-20 hours most weeks in order to clear the tier. Initial launch may be more, and farm weeks may be less, but we think this is the typical amount of time commitment required.

We raid twice a week, for four hours a day:

  • Thursday 19:45 – 24:00 (CET)
  • Tuesday 19:45 – 24:00 (CET)

Outside of raid hours, our members are expected to unlock M+ slots and farm necessary borrowed powers. They’re also expected to participate in strategy, analysis, and planning discussions on Discord. (This is where the other 7-12 hours a week comes in.)

We do not expect our raiders to maintain alts. While we support our younger peers in the WoW community, our guild does not accept minors.

If this sounds like a good fit for you, we invite you to apply to raid with us EU-Tarren Mill.

Expectations

The short version of our rules is:

  • Don’t be an asshole. Absolutely no hate speech. Keep your attitude in check.
  • Maximize your character, preparation, and make the most of raid hours.
  • Always be improving. Help others improve. Build an awesome community.
  • Kill bosses, have fun.

Further detail can be found below:

Attitude

  • Have a positive attitude. Failure is part of progression. If you can’t handle it productively and enjoy week after week of wipes, you aren’t going to survive progression.
  • During progression, focus on the fight and keep Discord free of distractions.
  • Do not bring toxicity into guild communication or raids. We have no tolerance for hate speech, racism, sexism, etc. Our guild is open to raiders of all identities, and we expect all members to create an open and professional environment.
  • If a serious concern is raised by a member of the team to officers, you will receive exactly one warning. If this issue recurs, you will be immediately removed from the raid team and/or the guild, depending on the severity of the issue, at the discretion of the officers.

Raiding

  • Raid nights are Tuesdays and Thursdays, 19:45 until 24:00 server time.
    • We do not add additional raid nights.
    • We do not extend raid past 24:00.
  • All raiders and trials should be available for close to all raid nights, especially during progression.
    • With sufficiently early notice, we will plan around any necessary absences.
    • Repeated short-notice, no-notice absences or tardiness will result in removal.
      • Being “on time” means being in the instance, ready to go, with consumables and without needing a summon.
    • Don’t AFK outside of breaks. Come back from breaks on time. Breaks are typically 15 minutes, halfway into raid hours.
      • Be on Discord with a working headset, microphone, and Push to Talk keybind, and be fluent in English.
      • Our target roster has 24-26 raiders. Benching is inevitable, but we do not keep “reserves”. 
        • If you are benched, our expectation is that you can be reached on Discord and in-game within five minutes. If someone is having a bad night, we’ll swap them out.
        • We would prefer if you stayed in voice chat during the raid and/or watched a stream, so that there’s no downtime when rotating in.

Preparation

  • Maximize the performance of your character through research, gearing, optimization, and analysis.
    • Understand the best talent and soulbind combinations for each fight.
    • Proactively plan out CDs and utility for fights before we get to them.
    • Know how to use your toolkit, and use it effectively.
    • Clear 4 max-ilvl Mythic+ dungeons weekly for vault slots.
    • Use high-quality gems, enchants, and consumables.
    • Maximize weekly Renown, Legendary powers, Conduit ranks, and Covenant for PVE.
    • Farm sockets for your mythic-quality gear.
  • Work as a team to prepare for raid and address problems:
    • Be very responsive to DMs and announcements on Discord
    • Participate in strategy discussions on Discord.
    • Read published tactics, watch videos, and be familiar with fight mechanics before raid.
    • Surface alternatives and proposals about tactics. Where possible, do this before raid instead of during it. Raise concerns about things that are going wrong during or after raid, so that we can address them.

Feedback

  • If you have a problem with an individual on the team and are unable to resolve it, take it immediately to an officer. While we don’t expect all raiders to be best friends, we do expect the team to treat each other with respect and understanding.
  • Give and take criticism well. If you don’t have something productive to add, or a suggestion about how to improve something, keep it to yourself.
  • We provide all members of our raid team feedback on a regular basis. Be prepared to receive, integrate, and adapt to it.
  • The officer team is also happy to receive any and all feedback about the guild, raid, and anyone in either. If you’re not happy with something, bring it up so it doesn’t go unnoticed.
  • Know that feedback isn’t always perfect (in both directions), and we can make bad calls. If you feel some criticism is unfair or unwarranted, speak up so that we can properly address it.

Other

  • While the guild does not organize boosting, individual participation in such communities is OK.
  • Players wishing to reroll must discuss this decision with officers. The process may include demonstrating their ability to perform in the new class/role with relevant logs, as well as undergoing a trial in that class/role (and being demoted to Trial status).
  • If a member of the team is found to be falling behind on the expectations laid out here, they will receive one warning and a timeline to address the issue. If not addressed, they will be removed from the raid team.

Mechanics

Trials

  • Trials must join the server and guild to begin their trial.
  • Trials will be completed within at most 16 raid nights.
    • We understand it may take some time to adjust to raiding with a new group, and this timeframe is to allow for this adjustment.
    • Exceptionally good (or bad) players may have their trial decided faster.
  • Trials will be given regular feedback on what is going well, and what needs to be improved. Integrating feedback and acting on it is required to pass your trial.

Loot

We distribute loot to maximize progression. You have three choices in RCLootCouncil:

  1. BiS: it’s best-in-slot for your primary spec in the current raid tier and difficulty.
  2. non-BiS upgrade: the item is an upgrade for your primary spec, but not the best-in-slot option
  3. any other use: you want the item for some weird talent build, PVP, transmog, offspec, etc. Leave a note with the details.

Generally speaking, loot will be distributed based on the following decision tree:

  1. BiS before non-BiS
  2. People with readycheck.io loot lists before people that don’t
  3. Raiders before Trials
  4. ilvl upgrades over ilvl side-grades (except trinkets)
  5. Having remaining prospective awardees make a decision
  6. By officer determination (usually based on time-since-last-award or desired use)
  7. Based on random rolls (built into RCLootCouncil)

Whining about loot is not appreciated. If you believe a serious injustice has been made, feel free to surface it via DM.

BoEs looted during progression raids belong to the Guild. We will put these up for distribution, but only award them if they are BiS. If no BiS rolls are made, the items will be sold off, with all proceeds funding the guild bank.

The guild may host alt/social raids open to friends of the guild; raiders and trials will be given loot priority in these raids over anyone else.

Leadership

Guild leadership is comprised of:

  • Officers: responsible for the overall functioning of the guild, driving key decisions and collecting and sending out player feedback.
    • Jestern: Guild Master, day-to-day operations
    • Falrick: Raid Lead, Tactics
    • Sibz: Recruitment
  • Guild Council: an additional advising body that provides player feedback and input on guild decisions. 

Raiders may be asked to join the council based upon their behavior and quality of their input, and consensus from other council members. Individuals on the council are expected to maintain a high standard for the guild. Our long-term goal is to have the entire raid team meeting our standard for membership on the council.

Similarly, council members may be asked to join as officers, with higher standards and expectations as external representatives of the guild.

Council members and officers may be forcibly demoted based on consensus of the officers, if they do not uphold the expectations for the role.